In this project,
you will design 'Collaborative Information Spaces' in 2-D and 3-D.
You will work in close collaboration with faculty. Besides the publicly
accessible site you will have to handin a web page that documents your
project. Each project will be presented during the last class.
How to proceed?
Sign up for one of the available
projects in Lab 5:
Go talk with your client and
make sure that you have all answers to the Design
Deal questions such as:
Title of the project.
Main contact person.
Description of anticipated user
group and presented materials/supported tasks in lay terms.
Explanation of why 3-D is required/advantageous.
A vision of how the 3-D world
should look like (design sketch, 2/3-D map, functionality, user interactions,
A list of all material (text,
images, 3D objects, audio files, etc.) that can be used to design the world
and its web space.
The number of potential users
in the next 2 years.
Plans to assess the success
of the world.
of concepts & initial designs for your 'Collaborative
Meet your intended user
group. Do a task analysis - what do users want?
Discuss the materials &
presentation techniques with your collaborators. Consult with Chris!
Decide which information (text,
images, sounds, video grabs) should be presented in 3D or on a web page.
Draw a map of your 'Collaborative
Information Space' on a larger sheet of paper with links to sound
files, web pages linked from objects or areas, teleports etc. Use Katy's
& Chris' office hours! Make sure everything is clear before you start
building! This will save you a lot of time in the long run!
Learn from other AW worlds that
aim to provide similar info access and collaboration facilities.
the test version of your project
Information Space' should provide the basic
need customized sound files please contact our 'SLIS composer' Jose Montalvo
address the 9
Timeless Design Principles for Community-Building.
that all objects, textures, sound files, animations, video grabs, teleports,
web links, etc. work and you conform to the conventions.
Incorporate the L578 majordomo
list to announce events, provide information, etc. for your intended user
Clearly indicate if you use
materials from external sources.
Test your design on your intended
user group. Do they understand the underlying concept? Try to assess
the value of the learning environment in collaboration with your clients.
Feel free to log chat, take snapshots, use questionnaires, etc.
areas/web pages to incorporate the feedback from your visitors. Test again!
that everything is in place and you conform to the conventions.
a web page that provides a visual and textual tour through the main highlights
of your 'Collaborative Information Space' similar to the LifeLearn/BioLearn
Page and make it accessible from your main entrance area. Feel free
to incorporate teleports on the web page. Use the AW mapper if you would
like to get a map of your final world. Katy can send you the propdump files.
your project: Design a web page with a short explanation of collaborations
with team members, clients, and others, techniques used, major design decisions,
a description of how the 'Collaborative Information
Space' improves information access and facilitates collaboration,
and link to any supporting material that describes the value and potential
usage of the project result.
Please prepare a 10 min sightseeing
tour showing the highlights of your 'Collaborative
have several visitors logged in from around the world. Prepare textual
explanations that can be quickly cut and pasted into the chat window to
explain and enhance the experience.
CHECK BACK HERE!
to preserve all web pages, images, sound files, animations, etc. used in
your worlds, each team will be asked to transfer all files to the virtual
worlds server that hosts the iUni universe. Please contact Chris to arrange
this and link to those files or external sources exclusively.
will be some more design conventions .....
Project 3 will be graded
according to five criteria, weighted as indicated below, that have been
adapted from Thinkquest (http://library.thinkquest.org/).
Team Collaboration and
Effort as Evidenced by End Result (5 points)
The design of user interfaces
becomes more and more an collaborative effort involving experts from different
disciplines and with various backgrounds. In order to encourage collaboration
of students with different skills, resources, and backgrounds, it will
be evaluated how successfully team members collaborated on their project
by sharing their individual knowledge, skills, effort, and contributions
with other team members and faculty collaborators. Please feel free to
use Chris' and my office hours to discuss any problems.
For each handin, each team
should provide detailed information about its members that is relevant
to this criterion.
Value of Project Result
In order to encourage teams
to create entries that have significant value, they will be evaluated on:
Rank listing of projects done
by potential user groups will influence this part of the grade.
The importance of the objectives
of the entry,
The extent to which the entry
meets these objectives, and
The originality, innovation,
and artistic presentation of the entry and its material.
Design Quality (10 points)
In order to encourage students
to create high quality entries, each project will be evaluated on:
2-D and 3-D Internet Style
of Learning/Participation (10 points)
The technical quality of the
entry, including its reliability, ease-of-use, internal consistency, robustness,
and performance, and
The quality of the content of
the entry, including the accuracy and completeness of information (as provided
by their client in the final project), the expressiveness and clarity in
communication of ideas, and the appropriateness of the attribution(s) for
the work of others.
In order to encourage each
team to create an entry which uses a combination of 2-D web (including
it will be evaluated on the extent to which an entry:
In the final handin, each team
should describe how its team members believe the entry will allow, encourage
and foster these activities.
Allows for active participation
Encourages others to share data,
ideas, and materials that can enrich the overall value of the entry, and
that help to create a "community" around the entry, and
Fosters collaborative "Internet
style" work and learning/participation that encourages users to explore
the Internet's timely resources.
Site Usage (5 points)
It will be determined whether
an entry has been, and is likely to be, highly used by others. This evaluation
will be based on:
Consequently, factors students
should consider as they build an entry include:
The valid frequency of use of
an entry, the nature of its use and users, and the comments of other users
about the entry as derived for example from online logs after the final
The expectation that others
will heavily use the entry.
The entry's appealing nature.
Its breadth of potential users.
Its originality, appropriateness,
As always we would like
to encourage you to do lots of reading and experimenting. Try to come up
with an easily understandable, highly interactive, visually pleasing multi-modal
merge of 3-D virtual environment and web pages.
Send mail to firstname.lastname@example.org
with questions or comments about this web site.
Mon May. 20 11:14:25